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StraightVertical

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A member registered Nov 25, 2022

Creator of

Recent community posts

what have you done

imma try but its been like 8 months since ive done anything on scratch lol

Casually starting with under two days left lol

I enjoyed the game, although I was late to the rating, I just think a shadow would've helped the game with depth perception, as I just didn't know where I was going a lot of the time.

I loved the presentation of this game, but since I'm just trash at games, I didn't get too far. But what i did play was extremely fun and enjoyable.

I think your points are very valid, especially about the music. I had a lot of stuff to do in my actual life so I had to throw the track and a lot of the game together on the last day, and when I started making it, I didn't really have a strict view of what I wanted, so instead of polish, I decided to think of content that was never added for the final product.

I want to do this with my friend and I just wanna know if teams are allowed.

I enjoyed it a lot, but after a while it started to just be really repetitive and the upgrade didn't really feel like it did anything.

I really enjoyed the art style, but I wished that it would be a bit more evident when you hit the enemy, and a little more obvious indicator besides timing before he attacked. But overall amazing experience!

Loved how the limitation of minimal colors was implemented, and the blocks felt nice to place down.

The game feels nice to control, and the music really added an extra level of stress to the game's overall experience.

I really loved the gameplay and how nice it felt to hit the little dudes away from the light. Sound effects fit the game perfectly, and felt genuinely nice to keep the dudes away from the light.

I really enjoyed the retro Gameboy art direction and chiptune beats that really made it feel like it was from the era. It was really nice to see the retro art style look this good and still be made in this short amount of time!

I really appreciate that! I added the upgrades as a way to differentiate the gameplay between each run and make the player find combos that helped them out, so I'm glad it was very visible to be seen that way.

I absolutely adore this game lol. Its so simple yet so enjoyable.